A. Generally raw materials are more profitable than the items they craft.
Crafting only really becomes profitable with a lot of focus, which means lots of crafting to develop levels to maximise focus usage, so short term it’s a silver investment.
As with all economies it’s really going to depend on how many players are performing similar actions. And everyone is looking for that high value niche.
With gather you’re trading time for silver, where as with crafting you’re trading resources for a crafted item.
One trick with gathering is to fill crafting journals for labourers that will boost your income. You don’t need an island to do this, as empty journals can be purchased off the market place, and sold again when they are full.
In the beginning stages of the game, coal gets used up pretty fast for energy.…
An essential element in ceramic manufacturing, clay is very simple to farm. Clay starts as…
The natural gas vent is early-mid source of power generation, it's also one of the…
When it comes to cooling in Oxygen Not Included, effectively managing temperature differentials between hot…
Taming a cool steam vent seems like a good idea at first, free water and…
The hydrogen vent is a mid game source of power generation (and late game rocket…